The New Star Trek

With two kids now, finding time to go out to watch a movie is only a great challenge. Given that Angela is a long-time Trekker and that this was Mother’s day weekend, we really wanted to get out to see the new movie. We’re also big Lost fans and had really high hopes for this film.

I should point out that Angela is a big fan of Next Generation in particular. That was what she grew up on 1 whereas my first experience with Star Trek was the animated series on Nickelodeon2. I was probably always more of a Star Wars fan, myself, but we’ve come to embrace one another’s different nerd heritages in our years together. I’ve been to a Star Trek convention before with Angela and her cousin, Jonathan; and we’ve gone to see the recent films with TNG cast together. So of some of the big hit films this summer, we really were glad that we could orchestrate an afternoon of Star Trek together.

You Don’t Have to be a Fan

I honestly have no idea if JJ Abrams, et al are huge fans of Star Trek or not. It would certainly seem so but, more to the point, they are excellent story tellers. What this latest movie is is a high-action, emotional, brilliantly told story. While it most essentially boils down to a buddy-film, it really draws on loads of story elements. A favorite element of mine was that the crew of the Enterprise as we have known them are really a bunch of second-string misfits; either with authority issues or personal conflicts that would prevent them from rising to the top on their own. However, when put together their oddities feed off one another. Each character is introduced to us one at a time as the film progresses. Therefore, what started as a buddy flick about two guys now consists of a ensemble, each the audience has a special connection with. The writers knew better than to bring in more than a half-dozen characters all at once and assume the audience would just recognize them.

I had read enough on Zachory Quinto’s desire to play Spock that I had really focused my excitement on that character. I hadn’t really given more than a passing thought to Karl Urban as Bones ("Oh, he was in LotR, right?"). As it turns out, he was excellent at Dr. McCoy3. The rest of the cast did not disappoint, either. No one hammed up their roles. Instead, the actors all seemed to get the essence of the characters without resorting to just doing impressions of the actors from decades ago.

Being a Fan Doesn’t Hurt

There were plenty of references to the finer points of the Star Trek universe, though. From all the little bits like props that matched much of the style of the original series, to sound effects and music laden with heavy brass, to those wonderful prequel moments of ‘oh that’s how that came about!’ It’s those latter elements that are always the funnest for the fans, I think. They feed our sense of nostalgia for our youth and our (not always) guilty love of pop culture. With a history as long as Star Trek, a film like this could have easily begun to drown in them. However, the writers and director reached what felt like a perfect balance here. Enough of these little memory joggers to bring smiles to a fan’s face but not so many as to keep the general audience feeling their missing the joke.

So much of this film was a balancing act that is really remarkable that it plays as well as it does to such a wide audience. You wouldn’t need to have any more knowledge of Star Trek than simply having grown up in the Western hemisphere to appreciate some of the lines and visuals. Even if you weren’t a fan at all, you could appreciate some of those enough to enjoy them. And there is plenty of plain old damn-good-story to enjoy the movie even if you wouldn’t get those bits. You don’t have to appreciate any of it to understand sacrificing your life to save crew and family or to seek approval and acceptance. These plot fundamentals are what too many of the Star Trek films lacked in an effort to make them solidly Star Trek. Like all great science fiction, the best parts of the story have nothing to do with science fiction.

More to Come? I Hope So.

I am convinced this will be one of the top movies of the summer (and therefore, the entire year). Though this film succeeds at what Enterprise4 tried but ultimately couldn’t do: provide both those prequel moments while also giving a sexy, sleek new edge to what it means to be Star Trek. Many films that attempt to re-envision, re-boot, or regurgitate stories just to so with no reason for existing other than the obvious money grab. This film — much to our delight — stands on its own. Further, in so far as the story line goes it is a literal re-boot. It ends with an alternate, parallel universe as a result of the events of the film For once, time travel in Star Trek actually results in things unpredictably changing. It’s hard to argue when the most impossible part of the story actually results in a logical outcome. This certainly leaves us with some likely sequels to this prequel that aren’t the previous films. Okay, when I put it like that it still sounds like a money grab. But at least this one was enjoyable!

I can watch a lot of films more than once, but this one I could have bought another ticket for as soon as I walked out. Angela — who never likes to watch films twice; at least not in the theater — said she would love to go back again. I honestly can’t say much more than that. It really is just that much fun.

  1. I didn’t get Fox until after the show had begun and only watched occasionally until later in college.
  2. I’m still very disappointed that an Edosian has never made a re-appearance in Star Trek since.
  3. You might even say he was the real McCoy … but you really shouldn’t.
  4. I want to go on the record and say that Enterprise was probably my favorite of all the Star Trek television series. And, yes, I liked that theme song. It was one of the few I never fast-forward through on TiVo recordings.

Who Watches the Watchmen?

Best description/review of the Watchmen film I’ve read yet that sums up my exact feelings:

Fully deserving of its R rating, this is a sad, violent film about sad, violent people where the only one actually saving the world is the villain. While most superhero movies are about action and drama, this one’s a straight-up tragedy and definitely not for kids. And yet it works very well, both as a movie and as an adaptation of the comic book.

Snyder is also putting out a couple of supporting films: an animated version of the sea-pirate/horror story and a live-action version of the Night Owl’s autobiography. Though some would argue a film must be judged only on what happens within the limits of it’s time-frame, I think this is more like mixed-media art or even a film triptych. Why should film be limited to its format when formats change? Holding onto limitations of a format can be worthwhile when it serves a purpose (like album art for an .mp3 file) but shouldn’t be dogma.

Live Blogging the BSG Final Season Premiere

The beginning of the end of Battlestar Galactica. Angela and I are watching:

  • Well, Earth sure a drag.
  • Hey! Hera uses the same plastic spoons as Ainsley.
  • That beach where Tyrol is having some flashback to old Earth… is that actually the beach at Stanley Park in Vancouver?
  • Well, Starbuck. I guess you’re the twelfth and final cylon. At least that sure seems to be only way this makes sense.
  • I’m so glad they’re using the creepy lost-five Cylon tune again.
  • So is there some Cylon resurrection ship/facility near Earth that Starbuck accidentally discovered?
  • Dee is going to go psyco, isn’t she? I mean she’s about to go third season Starbuck crazy, right? Tragically, yes.
  • Looks like pretty much everyone is going nuts. As if it were the end of the world or some… oh. Right.
  • I’m glad the show didn’t over use the population countdown element. They really used it sparingly, and to maximum effect.
  • Wait, Ellen, whoa!
  • Angela: “So it’s not Kara! What is she?”
  • Where’s Ellen? If there was a resurrection ship near New Caprica, would it have brought Ellen back? If not, wouldn’t she be gone forever?
  • So, is “the harbinger of death” something different all togehter?
  • We may do this again next week. If so, I’ll probably just update this post.

    Update: There is a terrific interview with Ronald D. Moore, BSG’s executive producer, that I found via Adam Savage. Here’s a quote from Moore during that interview:

    My attitude was pretty much, “Look, we’re in the last chapter here. Anyone who’s come this far and doesn’t want to watch the rest — they’re a minority at best.” People are going to want to see how this turns out. And yeah, this is a very dark chapter. This may not even be the darkest chapter.

Convert Text to iTunes Audiobook

Since I’ve been all about listening to audiobooks lately (actually, for the past year – just more recently of the fantasy genre), this link was pretty timely. Using some of the integrated Apple services and some scripting, macOSXhints user miketyson put together a Service in OS X to simply convert highlighted text to an Audiobook and add to the iTunes library. I gave it a try with a webpage in Safari (the Speech → Start speaking text service doesn’t work in Firefox) and the result was pretty easy to listen to. The new Alex voice in 10.5 helps, though I don’t know if I could listen to an entire book this way. However, it’d be perfect for those longer New Yorker (and the like) articles I never seem to have time to read. It would certainly be nice to have this Service automatically switch the AAC encoding to “Spoken Podcast” instead of having to switch to iTunes and change the setting manually. I’ll inevitably forget to switch it back and end up with some really awful sounding music files, no doubt.

Much More Fun Than You Might Think

So, you might have picked up that I’ve been on something of a fantasy kick lately. One thing that I’ve considered doing off and on for several years now (Okay, ever since I got out grad. school – whatever) was picking up role-playing games again. I played them a lot as a kid and loved every minute of it. They appealed to me on so many levels: tons of maps, loads of math & tables, and open ended stories.

I ended up find a group on MeetUp.org who run some 4 hour games, once a month; most of which were aimed at beginners and people getting back into the game. This sounded like a perfect fit. Saturday evening, I broke out an old Player’s Handbook and created1 a pretty basic character for myself. I was never very good at coming up with fantasy character names (I once named a rogue character Robin Stealer. Subtle, no?), but I know of a group that is great at it: Ikea. So, I named my first level, dwarf fighter after a very tasteful and modern coffee table (Ramvik, if you’re curious).

Sunday, we all drove down to Murfreesboro to the comic and games shop. I got a seat at the D&D table while Angela and Ainsley looked around briefly at some comics. They then took off to tool around the mall while my game got underway.

Now, I suppose on some level, the seven people around the table fit exactly the description of D&D players you likely have in mind right now: white males sitting indoors on a perfectly nice sunny day. However, despite that general stereotype, these were a fairly diverse lot: a grad. student, a downtown lawyer, a high school math teacher, a father and his son – who had recently gotten his dad back into gaming, and the father of a 1 1/2 year old (who seemed happy to get out of the house and play a game with adults). What’s more, they were all outgoing and fun personalities. While the game ran a bit long (even at five hours, we didn’t quite finish); a good bit of the time was spent joking around. Instead of dice and pencils, we could have just as easily had poker cards and chips in our hands.

Other than the fact that I ended up losing my voice by the end of it (as much from all the laughing as anything else), I had a really great time. So much so, I plan to make it a monthly event. Angela said she might even join in for a game in the future (by the way, there are females in the MeetUp group, just none happened to be playing this past weekend).

Oh, and the game itself? It was a fairly tough module, actually. Fortunately, we had a decent mix of a 7th level barbarian, a 3rd level cleric, a 3rd level rogue, a 1st level ranger, and two 1st level fighters (including my Swedish furniture namesake). I ended up dying at the end, but the DM allowed for the NPC cleric whom we were helping to resurrect my character out of gratitude after the fact. I think the DM felt bad since my character died on my first game and that I might not have enjoyed it. Quite to the contrary, I had had a great time and I was actually kind of glad that it wasn’t a cakewalk. I got to feel like I was working on a team trying to figure out a mystery.

As I said, I can’t wait until next time.

  1. I would have formerly said "rolled" instead of created, but there’s no rolling involved in character creation anymore – at least not in the method employed by this group.

NBC: We’ve Pretty Much Given Up

The Peacock Network was once a bastion for drama and comedy. Those days are long gone, with only a few bright spots in an otherwise abysmal line-up (Scrubs, My Name is Earl, and The Office being most of those highlights). Recently, they announced that Universal (NBC and USA Networks parent company) were moving Monk and Psych from USA to NBC, as if that was going be a good thing for those shows. Why find new shows or talent when you can just bring some up from the minor leagues? Just the other evening, we saw some commercials for four new shows this summer on NBC: all were reality/contest shows (including American Gladiator, which pretty much sucked the first go around). Now, comes an announcement that they are going to start crafting shows around sponsor’s products. Of course, that’s assuming any advertisers are even considering spending money at NBC.

Five Fun Things Friday – Mid-April Edition

Oh, to have blogged in so long and only to come back with a measly list of fluff. Well, something’s better than nothing, right?

I’ve been on a rather rampant fantasy kick as of late:

  1. "Dungeons & Dragons" – That venerable fantasy RPG lost one of it’s founders last month. However, not to be stopped, a new 4th edition of the rules are being published in June. D&D has definitely come up out of Mom’s basement, showered, and decided that hanging out with some of the cool kids isn’t so bad, after all. This, along with the fact that nerds are now cool, might just make for a renaissance of table-top gaming.
  2. "Dragonlance" – When I was a kid, "Dragonlance" was the coolest D&D setting (at least to my pal, TJ, and I – he even had the campaign book). An animated film was released to DVD in January of the first of the original trilogy of novels. You know, the sort of the thing that every kid dreams about as they read fantasy novels at age 12? Ah, even at that age, I’d have understood just how bad this adaptation was. I was depressed but happened upon a fantastic graphic novel by Devil’s Due Publishing of the same series of novels made me almost completely forget what an awful film Dragons of Autumn Twilight was. I even picked up a new novel by the same authors, which so far has been quite enjoyable.
  3. Krull – Speaking of D&D and my childhood (the two of which are pretty closely linked), I learned from IMDb that the 80′s fantasy film Krull was originally to be the first official "Dungeons & Dragons" movie. I went back and watched it and too things struck me: A) it doesn’t really resemble D&D at all and B) it wasn’t nearly as good a movie as I remembered it being (Great way to start a career, there, Liam Neeson!). Then I realized that pretty much all movies based on D&D have been awful: Krull, Dungeons & Dragons, Dragons of Autumn Twilight. When a movie by the SciFi channel is the best of the back, that’s just plain sad. I think Wizards of the Coast should encourage a TV series, instead. Better yet: more graphic novels.
  4. Graphic Novels – Having read the graphic novel of Dragons of Winter Night, I went in search of more graphic novels to feed my endless need for scifi and fantasy. Oh boy, did I find them: Aliens, Predators, Aliens vs. Predators, Conan the Barbarian, G.I. Joe… okay that last one isn’t really scifi, but did I mention childhood nostalgia? Maybe that’s a better theme here. Anyway, I’ve been on a graphic novel kick and, despite it being a rather pricey habit, it has been very rewarding. A lot of these really represent some great comic book artform and I’ve determined are often my best hope for amazing fantasy visuals, gripping plotlines, and epic characters. They sure as hell aren’t to be found in any of the movies.
my fantasy audiobook collection in iTunes
  1. Audiobooks – Lastly, I’ve also been on something of an audiobook habit (more posts to follow on this subject). I was able to find some really great audiobooks by R. A. Salvatore and Michael Moorcock; two men who write about troubled anti-heroes with long, white hair. I even found audiobooks for that original Dragonlance trilogy I mentioned. There’s just one drawback to the audiobooks: I used to listen to these (along with podcasts) on my commute. Now that I hardly drive at all, it’s going to me forever to listen to them all!

Well, before you give me a wedgie and shove inside my locker along side my Player’s Manual, I should also say that I’ve been enjoying Season Two of The Wire, as well as all this fantasy stuff. Perhaps that explains it: I needed something whimsical and out-of-this-world to balance out the dark, gritty nature of a show like the The Wire. At least, that’s why I keep telling myself.

Text Adventure Documentary Film

When I was a kid, I played just about every computer text adventure game I could get my hands on. I did try to play one of those graphical D&D games, but it never seemed to run very well on my VTech Laser128 (an Apple II clone). However, the text adventure games seemed to have so much more wit to them. I think it was very much a result of the games’ authors being required to focus on story and find creative responses to all the crazy sorts of input that players would be sure to enter. I mean, didn’t we all instruct our brave adventurer to “pick nose” at some point?

So, I was really excited to see the trailer for Get Lamp, a documentary film about the text adventure game. Check it out. Of course, this is about as Indy as independent films get and the film maker isn’t too sure when he’s going to release it — you’ll just have to sign up for the e-mail list.

And if you’ve never played a game like this, or just forgot how fun they were, then why don’t you go play Zork for a while? Don’t forget your trusty map:

Hand drawn map of Zork I

…and if you’ve got a more recent version of OS X installed (like me), then you can no longer play the copy of Zork you downloaded from Infocom’s website. You can still install the Zork engine and play via the Terminal. However, if you’re too lazy to do that (also like me), you can still play a web-based version at iFiction.

You are standing in an open field...

For The Last Time: The Plane Takes Off!

So, after months and months of online discussion, Mythbusters Jamie and Adam put the physics where the rubber meets the road.

Literally.

Almost two years ago, I (and most of the internet, it seems) saw a thought question at Kottke.org regarding an airplane on a giant conveyor belt. If the belt moved the exact same speed as the airplane’s wheels – only in the opposite direction – would the plane take off? Well, the answer was immediately clear to me, but that’s for the sole reason of I took several semesters of statics, dynamics, and physics in college. I knew immediately that the plane would take off, without any question. I did my best to clearly explain why this was the case in the ensuing discussion on Jason Kottke’s website1.

Mythbusters graphic

Well, last night, I (and Kottke, along with a lot of others) were vindicated as we watched a little yellow, single seat ultralight take off from a 2,000 foot long conveyor belt on a new episode of Mythbusters.

Now, as just a brief – and parenthetical – afterthought: it always feels good to be proven right. However, one of the most awesome experiences in science is when all common sense tells you one thing, but the numbers and scientific logic tell you the opposite. In that case, when a empirical result supports the unlikely or seemingly impossible, it is a marvelous and wonderful surprise. Think about all the really cool experiments you ever saw in science class or on Mr. Wizard, and I’ll bet they fit into that latter case. What you thought couldn’t happen does indeed happen right before your eyes. That very thing has made many a person fall in love with science for the rest of their lives and I sincerely hope that this experiment did the same for a lot of people last night.

Plane taking off.

In the meantime: I told you so!

  1. Kottke has really taken some ownership of this question, too. He even live-blogged last night’s episode. I, unfortunately, had to TiVo it and watch it this morning. Hence, the somewhat late post of mine.

Collaboration Is Not Second Guessing

I really enjoy most movies-based-on-books in which the author is involved in the film itself (“Hellboy” and “Sin City,” for examples). Of course, what happens when a director or screen-writer decides to significantly change portions of the story (like in virtually ever one of the “Lord of the Rings” trilogy of films)? Well, I am not going to argue when the writer gives their blessing, as appears to be the case with Frank Darabont’s change to the ending of Stephen King’s “The Mist.” Darabont quoting King:

And I still have the e-mail. He said, “Wow, I love the ending. If I’d thought of it, I’d have used it in the story.”