I’ve posted here before about playing Dungeons & Dragons with my kids. We played a few nights together last Summer, but most of our family game nights in the months since were spent playing board games or poker. But, as the coronavirus forced us all to stay put far more often than we’d all prefer, we needed to think of more things to do. Fortunately, my friend, Ted, has a son who has gotten very interested in all things D&D as of late. Ted and I had discussed the idea of playing tabletop games with the kids and I’d always thought it would be interesting to try a digital tabletop site.
So, about three weeks ago, we all got together via speaker phone1 and on Roll20.net. I ended up purchasing a digital package of the same adventure my kids had started (they fortunately hadn’t made it too far and you’d be surprised at the re-playability of an adventure with totally different decisions). The kids all rolled up characters based on what they wanted to play: a teifling fighter for my daughter, a dragonborne ranger for my son, and a halfling wizard for Ted’s son. Ted just picked the classic dwarven cleric out of the pre-generated characters. Don’t worry if half of those words don’t make any sense; just know that this is a fantasy adventure where they’re all playing fantastical races of creatures who fight the evil hordes to save a village and surrounding area.
My kids are interested in playing and seem to be enjoying. Ted’s son is really loving D&D and is even running his own game for some if his friends, which is awesome! But it’s definitely a great way to be able to do something with another family while still being together with the kids. All three of the kids have some interesting naming schemes for their characters, to be sure. We’re generally keeping the sessions to about 2–1/2 hours each week. This ends being about two encounters (read: fights with monsters) and the general decision making and role playing that comes along with the game.
As for being a dungeon master, I can’t claim it was ever something I was especially great at, but I’m having a really good time doing it. I’ve learned a lot about 5th edition D&D as well as the Roll20 platform (both are pretty great, if you ask me). I like to think I’m getting better as we go, too.
I hope it’s something we can keep going, at least for a few weeks longer. Of course, at this point, it’s not at all clear how much longer coronavirus response shelter-in-place orders will be in effect here (or anywhere, really). Of course, we could always just play in-person with our friends down the street should those ever let up. Imagine that, playing a pen-and-paper RPG together at the same table!
- My kids and I play together on PCs in our dining room while Ted & son play together in his home office. Though Roll20 has an audio chat feature, it has terrible feedback in general when everyone isn’t on headphones. So, since we’re just connecting two households, the speakerphone seems to work well enough for us. [↩]
Some friends and I have been playing some D&D using Roll20. We’ve actually been using their video and audio function and haven’t had any problems with feedback. Maybe they’ve improved it? I think we were going to originally use discord for the audio for the first session, but were pleasantly surprised with the video in Roll20.
My biggest issue with using their video function is it takes up valuable screen real estate on my Surface. With our videos and an initiative order displayed, it can be hard to find our characters on the map sometimes. I should probably get a second monitor. That would probably help.
We are contemplating trying some of the other systems on it too. I wouldn’t mind giving Starfinder a go, and this group wants to play Star Trek Adventures but no one really wants to run it.
Most of our feedback issues came from having three PCs in the same room, which probably isn’t the intended use case for Roll20. Have you & Liza tried playing on a game together yet?
Star Trek Adventure sounds awesome! I wonder if Angela might be willing to try that one…
There are some settings to make the avatar/video views smaller (or collapsed all together). That freed up a lot of map space for us. The view above is with the “small†size (other players offline when I took that picture obviously).